Agent state, computation, and reliability [ftip-00JD]

An agent's behavior can change through persistent state, retained context and recursive execution even when its model weights are fixed. These mechanisms complement post-training, and their costs and retained artifacts belong to the same capability comparison.

The chapter begins with persistent state and lifecycle accounting, then examines dynamic computation and recursive harnesses. Failure modes and reliability protocols explain when an apparent gain can be trusted. Evaluation transport is developed with the independent evaluation framework that follows.