Scrambling, spectra and search coordinates [frap-0015]

Random moves raise a different question from solving: when, and how quickly, does a scramble lose information about its starting state? A random walk depends on its allowed moves and their probabilities. We use the fixed-frame three-layer move group from the complete cube account, and write \(G\) for its reachable state group. A walk with step law \(\mu \) has distribution

\[\Pr [X_k=g]=\mu ^{*k}(g)\]

from the solved state, where convolution records the successive moves.

The displayed parity bounds and finite-operator framework are the results established here. They do not claim a full-cube mixing time, a universal scramble length, or a reproduced machine-learning benchmark. Those would require a declared move law, reachable component, statistical or spectral analysis, and independently checked computational evidence.