2024-W39 › 🔗 [2024-W39-links]
2024-W39 › 🔗 [2024-W39-links]
2024-09-29 [2024-09-29]
2024-09-29 [2024-09-29]
#gpu #os - watch Coding Adventure: Optimizing a Ray Tracer (by building a BVH) and learn about the importance of BVH in ray tracing, and gkjohnson/three-mesh-bvh - collect autodiff in GPU - submit a bug report to Chromium - thinking about separating devlog from reading diary - thinking about turning my playground repos to monorepos by language/stack
2024-09-27 [2024-09-27]
2024-09-27 [2024-09-27]
#lean #sci - found Teaching mathematics using lean and controlled natural language[massot2024teaching] - noticed that Scientific Computing in Lean is now written in Verso! - checked some progress in Type Checking in Lean 4 - I should put together a list of resources for learning Lean, as I have been asked and answered this question multiple times - improve the VSCode Forester extension to have Hover, Go to definition, Search by title, and user-defined patterns for triggering completion
2024-09-26 [2024-09-26]
2024-09-26 [2024-09-26]
#bevy #os #rust #wasm #web - add initial survey on headless render/testing for WebGL - Compiling C to WebAssembly without Emscripten and WebAssembly without Emscripten, a bit dead-end for me - found twr-wasm, a lightweight emscripten - I still need to learn more about wasmer and cranelift - add test Rhai scripting - learn about monorepo tools: nx seems to have most feature-complete support for most stacks, moon is the next best choice for Bun.js+Rust projects that I have in mind. Other resources: - Building a Monorepo with Rust - I need to learn more about Salva: fluids simulation in Rust that works with Rapier, but it doesn't seem to have a JS binding yet, rapier even has an r3f package, and a plugin for bevy. See FLUID SIMULATION - SIGGRAPH 2007 Course Notes to learn more about fluid simulation. - learn about WLJS for Wolfram Mathematica, recalled my early Mathematica notebooks, and wish to do SSR for them
2024-09-25 [2024-09-25]
2024-09-25 [2024-09-25]
#biome #web - use `biome` for linting web source files - add some links about Star Trek
2024-09-24 [2024-09-24]
2024-09-24 [2024-09-24]
#web #webgl - add live reload - improve various loading and WebGL animation experience - found David Tong: Lectures on Gauge Theory
2024-09-23 [2024-09-23]
2024-09-23 [2024-09-23]
#gpu #render #shader #✍️ - more progress on Notes on ray-marching implicit surfaces, particularly on Raymarching in raymarching (sphere tracing) - found shaderfrog - found three-gpu-pathtracer and related projects, particularly Physically Based Materials, and that Steve Trettel uses it to render black holes and Hopf fibrations - found Multiview neural surface reconstruction by disentangling geometry and appearance[yariv2020multiview] (lioryariv/idr)