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Learning diary › Year 2024 › September, 2024 › 2024-09-23 [2024-09-23]

#gpu #render #shader #✍️
- more progress on Notes on ray-marching implicit surfaces, particularly on raymarching in raymarching (sphere tracing)
- found shaderfrog
- found three-gpu-pathtracer and related projects, particularly Physically Based Materials, and that Steve Trettel uses it to render black holes and Hopf fibrations
- found Multiview neural surface reconstruction by disentangling geometry and appearance[yariv2020multiview] (lioryariv/idr)