Learning diary › Year 2024 › September, 2024 › 2024-09-16 [2024-09-16]
Learning diary › Year 2024 › September, 2024 › 2024-09-16 [2024-09-16]
symbolica for Rust and Python - Rusph: SPH algorithm in Rust for astrophysical simulations - Bevy: a game engine in Rust that could also be used for simulations - looking for materials related to ray-marching with GA, found - Non-parametric realtime rendering of subspace objects in arbitrary geometric algebras[keninck2019non] - Exploring novel surface representations via an experimental ray-tracer in cga[hadfield2021exploring] - Real-time visualization of moebius transformations in space using quaternionic-bezier approach[karpavicius2013real] - Visualizing hyperbolic honeycombs[nelson2017visualizing] talk - pga3.glsl - Normals and the Inverse Transpose, Part 1: Grassmann Algebra in 2018- found -