2025-W17 › 🔗 [2025-W17-links]
2025-W17 › 🔗 [2025-W17-links]
2025-04-27 [2025-04-27]
2025-04-27 [2025-04-27]
#apl #news #os #web - found APL Cultivations - found Dive into Systems (2020) - found Smallweb – Your Internet Folder - found Cognition's DeepWiki, a free encyclopedia of all GitHub repos
2025-04-26 [2025-04-26]
2025-04-26 [2025-04-26]
#benchmark #compiler #formal - found Mitata - a beautiful benchmarking tool - Nofl: A Precise Immix - O(no) You Didn’t - found PyGraph: Robust Compiler Support for CUDA Graphs in PyTorch
2025-04-25 [2025-04-25]
2025-04-25 [2025-04-25]
#bevy #gpu #idea #news #os #render #sec #software #tla #wasm - Bevy 0.16 - learn about GPU-Driven Rendering and WESL - How I Got Hacked: A Warning about Malicious PoCs - MCP Security: Tool Poisoning Attacks - The ‘trickonometry’ of math olympiad inequalities - intriguing write-up, well collected problems, insightful perspective - found My list of challenging software projects some programmers should try - Towards Vortex 1.0 - a next-generation columnar format with self-describing layouts and WASM decoders that is 200x faster than Parquet for random access, among other goodies
2025-04-24 [2025-04-24]
2025-04-24 [2025-04-24]
#diagram #duckdb #gpu #idea #llvm #optimization #os #tla #wasm #✍️ - Abusing DuckDB-WASM by making SQL draw 3D graphics (Sort Of) - a very cool idea - I should learn more about modern databases - found Bluefish - a JS diagram library with quite some potential - some teaser examples were added by this commit - Exploiting undefined behavior in c/c++ programs for optimization: A study on the performance impact[popescu2025exploiting] - so there are actually many performance-wise well defined UBs in LLVM - GPU Compilation with MLIR - found MLIR Python Bindings - skimmed Some possible roles for AI of Grothendieck topos theory by Laurent Lafforgue (2022) - made a start on improving PDF organization in and out of MarginNote - looked for ways to manipulate iCloud files programatically - noticed that `rclone` supports iCloud too - but `~/Library/Mobile Documents/com~apple~CloudDocs` already works well for my purpose
2025-04-23 [2025-04-23]
2025-04-23 [2025-04-23]
#elixir #os #rust #zig - Nine Reasons to Use OSH - it contains a POSIX-compatible shell `osh`, and an incompatible shell `ysh` - it's written in a subset of Python, then transpiled to C++ by mycpp that is based on MyPy, an interesting approach - found codapi which supports sandboxes for Rust, Zig, Elixir etc.
2025-04-22 [2025-04-22]
2025-04-22 [2025-04-22]
- Make Your Own Internet Presence with NetBSD and a 1 euro VPS – Part 1: Your Blog - which uses BSSG, a simple static site generator written in Bash - will settle on UTM for Mac/BSD virtualization, and Lima for Linux virtualization - still haven't figure out how to virtualize/emulate NetBSD with UTM, see this issue - My Dev Workflow: 2025 - found and started using Loop
2025-04-21 [2025-04-21]
2025-04-21 [2025-04-21]
#context #elixir #idea #os #render #rust #web #z3 #zig - wish to learn more about other architectures of LMs, e.g. - BitNet b1. 58 2B4T technical report[ma2025bitnet] - d1: Scaling reasoning in diffusion large language models via reinforcement learning[zhao2025d1] - M1: Towards scalable test-time compute with mamba reasoning models[wang2025m1] - RWKV7-G1 "GooseOne" reasoning model, see Rwkv-7 "goose" with expressive dynamic state evolution[peng2025rwkv] - ModernBERT, see Smarter, better, faster, longer: A modern bidirectional encoder for fast, memory efficient, and long context finetuning and inference[warner2024smarter] - The State of Reinforcement Learning for LLM Reasoning: Understanding GRPO and New Insights from Reasoning Model Papers - Lorenz and modular flows: a visual introduction which is "deep, beautiful and with a taste of singularity and knot theory" - found Ultra Fractal 6 and POV-Ray - found less_slow.cpp: Playing Around Less Slow Coding Practices for C++, CUDA, and Assembly Code - found Common Expression Language - How I use Kate Editor - watched Implicit Surfaces (using interval arithmetic to evaluate SDFs) - PDF Slides - the ideas behind Fidget and Massively parallel rendering of complex closed-form implicit surfaces[keeter2020massively] well explained, GOAT-level inspiring - should be further explored in Notes on ray-marching implicit surfaces - there are also many interesting writeups in The Prospero Challenge - Things Zig comptime Won't Do - #gleam - Gleam that has a Rust-like syntax, runs on Erlang VM, and supports compiling to JavaScript - My First Impressions of Gleam - Gleam for Elixir users - Lustre - a web framework in Gleam - note more about Taiji and practice more