2024-W38 āŗ š [2024-W38-links]
2024-W38 āŗ š [2024-W38-links]
2024-09-22 [2024-09-22]
2024-09-22 [2024-09-22]
#os #quantum - skimmed Geometric quantization[carosso2018geometric]: "Geometric quantization is an attempt at using the differential-geometric ingredients of classical phase spaces regarded as symplectic manifolds in order to define a corresponding quantum theory." - skimmed Differential geometry: From elastic curves to willmore surfaces[pinkall2024differential]: "Unlike the common approach in existing textbooks on this topic, there is a strong focus on variational problems, ranging from elastic curves to surface that minimize area or Willmore functional." - found demo-geodesic-heat and mesh-parameterize - found From rings and modules to hopf algebras: One flew over the algebraistās nest[broue2024rings]
2024-09-19 [2024-09-19]
2024-09-19 [2024-09-19]
#diagram #āļø Make some progress on Notes on ray-marching implicit surfaces, particularly on mixing 4 elements (formulas, diagrams, algorithms, and readable working code).
2024-09-17 [2024-09-17]
2024-09-17 [2024-09-17]
#quantum - skimmed The role of symmetry in the development of the standard model[love2024role] Cambridge lectures on the standard model[quevedo2024cambridge] Lectures on quantum mechanics for mathematics students[faddeev2009lectures] Quantum mechanics for mathematicians graduate studies in mathematics vol 95 (providence, RI: American mathematical society)[takhtajan2008quantum] Lectures on quantum mechanics for mathematicians[komech2019lectures], and The role of the rigged hilbert space in quantum mechanics[madrid2005role]
2024-09-16 [2024-09-16]
2024-09-16 [2024-09-16]
#bevy #cg #game #os #render #rust #shader #visualization - found - symbolica for Rust and Python - Rusph: SPH algorithm in Rust for astrophysical simulations - Bevy: a game engine in Rust that could also be used for simulations - looking for materials related to ray-marching with GA, found - Non-parametric realtime rendering of subspace objects in arbitrary geometric algebras[keninck2019non] - Exploring novel surface representations via an experimental ray-tracer in cga[hadfield2021exploring] - Real-time visualization of moebius transformations in space using quaternionic-bezier approach[karpavicius2013real] - Visualizing hyperbolic honeycombs[nelson2017visualizing] talk - pga3.glsl - Normals and the Inverse Transpose, Part 1: Grassmann Algebra in 2018