reference. Interval shading: Using mesh shaders to generate shading intervals for volume rendering [tricard2024interval]
reference. Interval shading: Using mesh shaders to generate shading intervals for volume rendering [tricard2024interval]
@article{tricard2024interval,
title = {Interval Shading: using Mesh Shaders to generate shading intervals for volume rendering},
author = {Tricard, Thibault},
year = {2024},
journal = {Proceedings of the ACM on Computer Graphics and Interactive Techniques},
volume = {7},
number = {3},
pages = {1--11},
publisher = {ACM New York, NY, USA}
}