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reference. Interval shading: Using mesh shaders to generate shading intervals for volume rendering [tricard2024interval]

@article{tricard2024interval,
 title = {Interval Shading: using Mesh Shaders to generate shading intervals for volume rendering},
 author = {Tricard, Thibault},
 year = {2024},
 journal = {Proceedings of the ACM on Computer Graphics and Interactive Techniques},
 volume = {7},
 number = {3},
 pages = {1--11},
 publisher = {ACM New York, NY, USA}
}