reference. Interval shading: Using mesh shaders to generate shading intervals for volume rendering [tricard2024interval]
reference. Interval shading: Using mesh shaders to generate shading intervals for volume rendering [tricard2024interval]
@article{tricard2024interval, title = {Interval Shading: using Mesh Shaders to generate shading intervals for volume rendering}, author = {Tricard, Thibault}, year = {2024}, journal = {Proceedings of the ACM on Computer Graphics and Interactive Techniques}, volume = {7}, number = {3}, pages = {1--11}, publisher = {ACM New York, NY, USA} }