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reference. Adapting game engines to curved spaces [szirmay2022adapting]

@article{szirmay2022adapting,
 title = {Adapting game engines to curved spaces},
 author = {Szirmay-Kalos, L{\'a}szl{\'o} and Magdics, Mil{\'a}n},
 year = {2022},
 journal = {The Visual Computer},
 volume = {38},
 number = {12},
 pages = {4383--4395},
 publisher = {Springer}
}